Game Designer / Artist / Writer
I’m an artist and writer focused on creating immersive worlds and memorable characters. My goal is to become a creative director in the video game industry, where I can bring together storytelling, visual design, and gameplay to create meaningful player experiences.
Doom's Date is commedy dating sim where you must succesfully date or the word will end! I wrote, illustrated and coded this project myself.
A short film that I modeled, animated, recorded, and edited about a dragon's soul trapped in a hero's blade.
This is a story board I drew and arranged of a future game concept.
This is a horror game project that I did sequencing and blueprint for using the Unreal horror engine.
A short film I animated about a postapocalyptic future.
This is a project I did level design and placement for.
This is a Doom fan animation I made using mocap data.
Hit as many greys as you can before the timer reaches zero.
Email: greyhatgamesvt@gmail.com
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